ikemen-engine

    ikemen-engine/Ikemen-GO

    An open-source fighting game engine that supports MUGEN resources.

    game-development
    game-engine
    gamedev
    go
    golang
    Go
    NOASSERTION
    1.6K stars
    285 forks
    1.6K GitHub watchers
    Updated Oct 28, 2026
    View on GitHub

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    Where it stands

    Rank, growth pace and release cadence relative to everything GStars tracks.

    5 releases in the last 90 days, the latest today, with 49 contributors on GitHub.

    Use Cases & Benefits

    • Provides an open-source fighting game engine compatible with M.U.G.E.N resources, written in Go.
    • Offers backwards compatibility with M.U.G.E.N 1.1 Beta while expanding features and supporting multiple platforms.
    • Use for developing custom 2D fighting games leveraging existing M.U.G.E.N characters and stages.
    • Use for porting or modernizing classic M.U.G.E.N content with improved performance and cross-platform support.
    • Use for contributing to or extending a Go-based game engine with active development and debugging tools.

    Should you depend on it?

    License terms, project hygiene and risks, from GitHub metadata and GStars' snapshots.

    License

    Other

    GitHub could not identify this license; read the LICENSE file before depending on it.

    Community files

    • README: present
    • Contributing guide: present

    Watch-outs

    • License not identified by GitHub; read the LICENSE file before depending on it.

    General guidance from repository metadata, not legal advice. How we score

    From the README

    Ikemen GO is an open source fighting game engine that supports resources from the M.U.G.E.N engine, written in Google’s programming language, Go. It is a complete rewrite of a prior engine known simply as Ikemen.

    Ikemen GO aims for backwards-compatibility on par with M.U.G.E.N version 1.1 Beta, while simultaneously expanding on its features in a variety of ways.

    Refer to our wiki to see a comprehensive list of new features that have been added in Ikemen GO.

    Ready-to-use builds are available in the releases section. Stable releases use tags such as v1.0.0, while release candidates use tags such as v1.0.0-rc.1 and are marked as pre-releases. Nightly builds are updated after each commit to develop and may be less stable.

    Excerpt from the ikemen-engine/Ikemen-GO README on GitHub (NOASSERTION license). © its authors.Read the full README on GitHub

    Daily snapshots

    Stars gained per day, and how forks and open issues moved, from GStars' daily snapshots

    Forks

    285+56

    Open issues

    76-40

    Compared with peers in Game Development

    Fastest-growing repositories GStars tracks in this cohort for the week of Nov 1, by 7-day star growth

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    avianphysics/avian3.3K—5410 days ago
    ikemen-engine/Ikemen-GO1.6K—40today
    Category median10.3K+16854—

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