bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
Build with Backblaze B2
SDKs, agent skills, IDE extensions, and reference pipelines from Backblaze Labs. All open source.
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Where it stands
Rank, growth pace and release cadence relative to everything GStars tracks.
5 releases in the last 90 days, the latest 10 days ago, with 437 contributors on GitHub.
The biggest single-day gain in the last year, +72 stars on Oct 9, coincided with release v0.20.0.
Use Cases & Benefits
- Bevy is a data-driven, open-source game engine written in Rust, supporting both 2D and 3D game development with a focus on simplicity and modularity.
- Key features include an Entity Component System architecture, fast parallel app logic, modular design, and compatibility with the latest stable Rust versions.
- The engine is still in early development with frequent breaking API changes and sparse documentation, requiring users to be comfortable with evolving software.
- With over 41,000 stars and 4,000 forks, Bevy shows strong community interest and adoption within the Rust and game development ecosystems.
- Ideal for Rust developers seeking a flexible, performant game engine for both learning and building complex 2D/3D games with a modern data-oriented design.
Should you depend on it?
License terms, project hygiene and risks, from GitHub metadata and GStars' snapshots.
License
Apache 2.0
Permissive: commercial use, modification and redistribution are allowed with attribution; includes an explicit patent grant from contributors.
Community files
- README: present
- Contributing guide: present
- Code of conduct: present
Watch-outs
No watch-outs from GStars' checks.
General guidance from repository metadata, not legal advice. How we score
From the README
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
Bevy is still in the early stages of development. Important features are missing. Documentation is sparse. A new version of Bevy containing breaking changes to the API is released approximately once every 3 months. We provide migration guides, but we can't guarantee migrations will always be easy. Use only if you are willing to work in this environment.
MSRV: Bevy relies heavily on improvements in the Rust language and compiler. As a result, the Minimum Supported Rust Version (MSRV) is generally close to "the latest stable release" of Rust.
Daily snapshots
Stars gained per day, and how forks and open issues moved, from GStars' daily snapshots
+2,011 stars over 88 days across 48 snapshot days; best day +72 on Oct 9.
Forks
5.0K+280
Open issues
3.5K+159
Compared with peers in Game Development
Fastest-growing repositories GStars tracks in this cohort for the week of Nov 8, by 7-day star growth
| Repository | Stars | +7d | Health | Last release |
|---|---|---|---|---|
| Donchitos/Claude-Code-Game-Studios | 38.1K | +4.0K | 75 | 1 day ago |
| scenario-labs/skills | 3.7K | +1.4K | 75 | 2 days ago |
| bevyengine/bevy | 49.6K | — | 64 | 10 days ago |
| playcanvas/engine | 17.2K | — | 64 | 23 days ago |
| hajimehoshi/ebiten | 13.6K | — | 64 | 25 days ago |
| Xtremilicious/projectlearn-project-based-learning | 6.4K | — | 18 | — |
| Category median | 13.6K | +2.7K | 64 | — |
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