harry7557558

    harry7557558/spirula-studio

    Cross-vendor 3D Gaussian Splatting trainer - video to splat to mesh, Vulkan or CUDA.

    computer-vision
    graphics
    360-camera
    3d-gaussian-splatting
    3d-reconstruction
    3dgs
    3dgs-acceleration
    C++
    GPL-3.0
    2.1K stars
    193 forks
    2.1K GitHub watchers
    Updated Oct 31, 2026
    View on GitHub

    Build with Backblaze B2

    SDKs, agent skills, IDE extensions, and reference pipelines from Backblaze Labs. All open source.

    Explore Backblaze Labs

    Loading star history...

    Where it stands

    Rank, growth pace and release cadence relative to everything GStars tracks.

    5 releases in the last 90 days, the latest 1 day ago, with 26 contributors on GitHub.

    Use Cases & Benefits

    • Trains 3D Gaussian Splatting models from raw photo or video inputs to textured mesh outputs using Vulkan or CUDA acceleration.
    • Offers cross-vendor GPU support with extreme VRAM efficiency, enabling training of 10 million SH3 Gaussians in just 8GB VRAM without external dependencies.
    • Use for creating high-quality 3D reconstructions from 360° or fisheye camera datasets without needing undistortion or separate SfM tools.
    • Use for rapid prototyping and training of 3D models on diverse hardware including NVIDIA, AMD, Intel, and Apple Silicon GPUs via Vulkan compute.
    • Use for integrating 3D Gaussian Splatting pipelines into workflows requiring built-in AI masking, frame extraction from videos, and metric scale recovery.

    Should you depend on it?

    License terms, project hygiene and risks, from GitHub metadata and GStars' snapshots.

    License

    GPL 3.0

    Copyleft: distributing software that includes it generally requires releasing your source under the same license.

    Community files

    • README: present

    Watch-outs

    • GPL-style copyleft: including it in distributed software generally requires releasing your source under the same license.

    General guidance from repository metadata, not legal advice. How we score

    From the README

    Spirula Studio trains 3D Gaussian Splatting models – from raw photo/video to splat to textured mesh – in one self-contained binary. No Python/PyTorch, no separate COLMAP install. Runs on NVIDIA, AMD, Intel, and Apple GPUs via Vulkan, trains 10M full-SH Gaussians in 8 GB VRAM, and has native support for fisheye and 360° cameras.

    Excerpt from the harry7557558/spirula-studio README on GitHub (GPL-3.0 license). © its authors.Read the full README on GitHub

    Daily snapshots

    Stars gained per day, and how forks and open issues moved, from GStars' daily snapshots

    Sep 24: +114

    +1,364 stars over 39 days across 4 snapshot days; best day +114 on Sep 24.

    Forks

    193+140

    Open issues

    79+43

    Compared with peers in Computer Vision

    Fastest-growing repositories GStars tracks in this cohort for the week of Nov 1, by 7-day star growth

    harry7557558/spirula-studio compared with Computer Vision repositories by stars, 7-day star growth, health score and last release
    RepositoryStars+7dHealthLast release
    mudler/LocalAI50.2K+1765912 days ago
    PaddlePaddle/PaddleOCR92.3K—47147 days ago
    d2l-ai/d2l-en30.0K—45—
    lukas-blecher/LaTeX-OCR16.6K—18—
    SharpAI/DeepCamera3.1K—31227 days ago
    harry7557558/spirula-studio2.1K—551 day ago
    Category median30.0K—45—

    Discover Repositories

    Search across tracked repositories by name or description