OpenDCAI

    OpenDCAI/GameFactory-3A

    A comprehensive open-source 3A game-generation skill and asset framework.

    game-development
    3a-game
    3a-game-generation
    3d-generation
    audio-generation
    blender
    Python
    Apache-2.0
    1.0K stars
    107 forks
    11 GitHub watchers
    Updated Nov 6, 2026
    View on GitHub

    Build with Backblaze B2

    SDKs, agent skills, IDE extensions, and reference pipelines from Backblaze Labs. All open source.

    Explore Backblaze Labs

    Loading star history...

    Where it stands

    Rank, growth pace and release cadence relative to everything GStars tracks.

    The project lists 13 contributors on GitHub.

    Use Cases & Benefits

    • Provides a comprehensive open-source framework to generate 3A game assets and engine-ready game code using a coding agent.
    • Integrates multi-modal asset generation and gameplay coding across major engines like UE5, Unity, Blender, Godot, and three.js in one unified pipeline.
    • Use for automating production of high-quality 3D characters, props, and scenes for AAA game development workflows.
    • Use for generating synchronized game mechanics, UI, and runtime behavior tailored to specific game engines via agent-driven code generation.
    • Use for creating CG-video cutscenes and promotional trailers with text- and frame-conditioned video generation for immersive storytelling.

    Should you depend on it?

    License terms, project hygiene and risks, from GitHub metadata and GStars' snapshots.

    License

    Apache 2.0

    Permissive: commercial use, modification and redistribution are allowed with attribution; includes an explicit patent grant from contributors.

    Community files

    • README: present

    Watch-outs

    • No GitHub releases; pin a commit or tag instead of a release.

    General guidance from repository metadata, not legal advice. How we score

    From the README

    3AGameFactory turns a game requirement into production-ready game assets and engine-ready game code with a coding agent.

    3AGameFactory is a comprehensive open-source 3A game-generation skill and asset framework. It covers image, 3D asset, motion, audio, and CG-video generation, and supports game construction with UE5, Blender, Unity, Godot 4, and three.js.

    Recorded gameplay of games generated by 3AGameFactory, across different visual styles and different camera perspectives.

    A fighting game, an FPS, and a racing game: the fighting characters are fully generated with Meshy and then rigged and animated by our own Puppeteer + MoMask chain, while the FPS weapon and the racing vehicle are generated with Hunyuan3D, with their characters and motion from Mixamo and their scenes from the Unity asset library.

    Excerpt from the OpenDCAI/GameFactory-3A README on GitHub (Apache-2.0 license). © its authors.Read the full README on GitHub

    Daily snapshots

    Stars gained per day, and how forks and open issues moved, from GStars' daily snapshots

    Sep 10: +16

    +420 stars over 58 days across 6 snapshot days; best day +16 on Sep 10.

    Forks

    107+59

    Open issues

    10+2

    Compared with peers in Game Development

    Fastest-growing repositories GStars tracks in this cohort for the week of Nov 1, by 7-day star growth

    OpenDCAI/GameFactory-3A compared with Game Development repositories by stars, 7-day star growth, health score and last release
    RepositoryStars+7dHealthLast release
    bevyengine/bevy49.5K+177658 days ago
    emilk/egui32.0K+1586420 days ago
    rwv/chinese-dos-games10.3K—11—
    htdt/godogen7.3K—12—
    avianphysics/avian3.3K—5410 days ago
    OpenDCAI/GameFactory-3A1.0K—15—
    Category median10.3K+16854—

    Also by OpenDCAI

    Other repositories from this maintainer that GStars tracks

    Discover Repositories

    Search across tracked repositories by name or description