Rust-GPU

    Rust-GPU/rust-gpu

    πŸ‰ Making Rust a first-class language and ecosystem for GPU shaders 🚧

    graphics
    compiler
    gpu-programming
    graphics-programing
    rust
    shaders
    Rust
    Apache-2.0
    3.4K stars
    139 forks
    3.4K GitHub watchers
    Updated Oct 31, 2026
    View on GitHub

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    Where it stands

    Rank, growth pace and release cadence relative to everything GStars tracks.

    3 releases in the last 90 days, the latest 18 days ago, with 94 contributors on GitHub.

    Gained 7% fewer stars in the last 90 days than in the 90 days before.

    Use Cases & Benefits

    • Compiles Rust code into SPIR-V to enable writing GPU shaders using Rust as a first-class language.
    • Provides Rust's safety, module system, and tooling benefits for GPU shader development, unlike traditional shading languages.
    • Use for developing type-safe, high-performance Vulkan-compatible graphics and compute shaders in Rust.
    • Use for sharing and reusing code between CPU and GPU in Rust projects to streamline development workflows.
    • Use for experimenting with GPU shader programming in Rust during early-stage graphics research and prototyping.

    Should you depend on it?

    License terms, project hygiene and risks, from GitHub metadata and GStars' snapshots.

    License

    Apache 2.0

    Permissive: commercial use, modification and redistribution are allowed with attribution; includes an explicit patent grant from contributors.

    Community files

    • README: present
    • Contributing guide: present
    • Code of conduct: present

    Watch-outs

    No watch-outs from GStars' checks.

    General guidance from repository metadata, not legal advice. How we score

    From the README

    Rust as a first-class language and ecosystem for GPU graphics & compute shaders

    Note: This project is still heavily in development and is at an early stage.

    Compiling and running simple shaders works, and a significant portion of the core library also compiles.

    However, many things aren't implemented yet. That means that while being technically usable, this project is not yet production-ready.

    See the examples for full details.

    Excerpt from the Rust-GPU/rust-gpu README on GitHub (Apache-2.0 license). Β© its authors.Read the full README on GitHub

    Daily snapshots

    Stars gained per day, and how forks and open issues moved, from GStars' daily snapshots

    Forks

    139+24

    Open issues

    212-11

    Compared with peers in Graphics

    Fastest-growing repositories GStars tracks in this cohort for the week of Nov 1, by 7-day star growth

    Rust-GPU/rust-gpu compared with Graphics repositories by stars, 7-day star growth, health score and last release
    RepositoryStars+7dHealthLast release
    heygen-com/hyperframes79.6K+4.1K45today
    mrdoob/three.js117.7K+463656 days ago
    NVIDIA/cuda-rust4.0K+122604 days ago
    bilawalsidhu/gods-eye-view61.8Kβ€”603 days ago
    processing/p5.js24.2Kβ€”657 days ago
    Rust-GPU/rust-gpu3.4Kβ€”6418 days ago
    Category median61.8K+46360β€”

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